Hints for Voltaic Age of Energy
This Age embodies power flow that channels raw energy into useful forms. Your overall goal is to complete a circuit linking everything on the island. In general, then, look for breaks in the circuit and determine how to reconnect diem. The raw energy sources on Voltaic arc water and lava. Your challenge is to convert these into bydroelcctricity, elcctrotuagnetism. and superheated, pressurized air.
Arrival
J can't open the big door on the stone structure. Is it locked?
• Not exactly Ihc door opens mechanically
• Make electricity llow lo the door
• In tact, nothing in ihrs Age operates without power. I ind the power plant.
Power Plant
Where is the power plant?
• It extends (torn the main island dnd dams the Inlet
I found it. Now where do I start?
• Itydroeleelnc power plants convert kinet* energy (energy created by mechanical motion) into ctectricity by use ol turbines. lurbines are "rotary engines actuated by the impulse ol a currrnt ol lluid (say. water) ovei a series ol curved vanes on a centtal rotating spindle."
• Start by identifying the two basic mechanisms 01 Ihc power plant the watershed (where the energy is ere atcdl and the gear platlorm (wherr the energy is conscrtcdi.
• link the two mediantsms fd get power generating, mesh the two hig gears here at the gear platform.
Where's the waterwheel? How can I make it turn?
• It's cylindrical and very hig. Really, it s hard lo miss
• It always helps lo gel an overview ol Ihc situation, look lor ladders
• I ram the control lower, note the position of the lug, nwxden sluice gale Where is it lotting water to go?
• Channel the water so it (lows under the waterwheel
The waterwheel still isn't turning, and that's the smoothest waterwheel I've ever seen.
• I he llowing water needs something to push.
• (very waterwheet has (laps called 'vanes' lor the water lo posh, thus turning the wlieei
• Saavedm destroyed the mechanism that deploys thh waterwheets vanes, lind another way lo deploy them.
• I xpiore the cylinder's interior
• Ucplo) the vanes manually.
- • Once linked, the mechanisms need motion!
• Rushing waler turns the waterwheel
The waterwhee! turns now, hut it's not producing any electricity!
• h Ihr waterwheel gear linked lo Ihr lurtxnc (¡eneratnr gear'
• I he gran mesh under the gear platform.
• Ihe btg vertical gear on the waterwheel has lo mesh with the big horizontal gear under the platform
• Ihe horizontal gear is too low
I found the emergency gear release, hut when I try to raise the gear, it won't go!
• tou can'l mesh two gears while one h turning.
• Ihe waterwheel gear must be stationary before you can rane the generator grar
• Slop the walerwheri, then try again
• Rut if you just move the sluice gate to dirrct water away from Ihe waterwheel you can't get back down to Ihe grar release room
• tou cant raise the gear unless water is Mowing under the waterwhrrf without turning rt How can you do that?
Electromagnet Chamber
The power plant is running, and the door on the gear plat form is open. Now I'm in a big chamber full of coils with a big cylinder surrounded by fire platforms. What next?
• I ind an aprrturr and look through & lo borrow a line from Alms grandmother Anna. 'What do you see?"
• Ytv you see circuits Are all of Ihe connector pins lined up7
• Align ihe connector pms.
Ihe pins at bottom are connected here, but the ones at top are not. You need connect ed circuits in all live aperture views.
• Push the side buttons lo route the circuit strips unlit aM circuits are connected, if ach of the three circuit strips runs completely around the inside ol the cylinder )
■ You must create unbrofot paths from each bottom connector pin to a top pin, and each top connector pin o a bottom pin
■ Align the top strip first making sure all top pins are connected I hen align Ihe bottom strip with the bottom lim. I malty, rotate the mride strip, looking lor matchev
• II the circuit is complete in one aperture we* but power vtill isn't (lowing, check the other aperture virwv I he cinute must be property aligned in all five vinm.
The electromagnet is humming with power. Now what?
• Vbu've done ail you can do on this half ol thi island lor now
• travel to an entirely new area
• Backtrack through the power plant and tunneh.
Airship Dry Dock
/ found the lever that opens the big, circular, segmented door.
lint it just closes hack up!
• Doors generally open to let something in or out
• Something can exit via the door, but ¡Ts not ready to go yet
• Go around the door to see what's in the cavern behnd it
That's a cool-looking airship, hut somebody trashed the access walkway. How can I reach it?
• You cant reach the airship from this dry dock arra
• Move the ship to the chasm gantry tower
How can I more the airship? It looks Pat.
• Pump pressurized hot air Irom the dry dock's pressure valves into the ship.
But I tried the pressure valves. Nothing happens!
• h hot air Iteming into the vahe tower? tou can t pressurize air thai nn t flowing
• Direct hot air from the lava chamber into the dry dock vahev
Lava Chamber
What lava chamber? I can't find any lava chamber!
• Thai's because Saavedro Jammed its door (lound back in Ihe lunnels) Irom the inside Ihe only other way Into the lava chamber rs very roundabout
• lhal big, segmented pipe abovr the chasm is a hot air conduit It feeds superheated air back lo ihe dry dock valves Do you suppose a lava chamber might be a good source of hot Mtf (What an insightful question')
• look lor out ol the way hatches and a precarious pathway across the chasm
FUfSVO M
^XiLE
• Sc.irrh the valve (own J no in the airship dry dock. Be thorough.
• llnd a maintenance hatch located high up.
• Crow the chasm on lite pipe and Imd another hatch
• In the long ventilation dud. look thoroughly loi exits
These lava chamber mechanisms are fun, hut what am I trying to accomplish?
• Blow hat air down the conduit to the dry dock
■ look through the window at the lar wall of the lava runtainment room See the fan up high?
• h the Ian turning? OA*'« hdp you here No. it's not) look for the on/ofl switch near the Ian
■ Your ultimate goal is to get lava flowing through the containment room while the fan is blowing. Ihis sends ml air down the conduit to the dry dock valves.
Use the lava chamber controls to operate the control gear so you can reach the Ian switch to turn on that fan.
How do I turn on the fan?
• Get inside the lava containment room and raise the catwalk to the fan switch.
• It's trkky though. \bu can't enter tl* < lumber until you empty out the lava.
• Notr the vertical endplale on the catwalk. See thr hole in It? It uncovers the fan switch when you raise the utwalk high enough.
How do the lava chamber controls work?
• I irst, note lhal the lava chamber has redundant controls: one podium up in the control room (in front ol lite window), one podium down on the catwalli in the containment room
' However, the control room podium has been sabotaged: Saavedro jammed a bolt Into it. Yciu can't slide the led knob across the center grow*.
• Ihe rrd knob activates a 'control gear' In the containment room Attached to a moveable mechanical arm, this control gear opens/closes lava gates while at lite same time moving Ihe catwalk up/down Ihe inflow gate (left) lets lava In. and the drain galr (right) lets lava out.
• Kotate the red knob clockwise and watch what Ihe control gear don in Ihe containment room Which way does il lum? Now try counterclockwise. Which way does Ihe control gear lum?
• What happens to the catwalk when the control gear turns?
• After you drain out lava, enter the containment room and check out the control podium. Slide Ihe red knob ¿cross the tenter groove and watch what happens
• So by using the red knobs on the podiums, you must manipulate Ihe control gear and complete the lolowing tasks:
/. Empty the containment room of lam. 2. Raise the catwalk up to the fan switch. J. Turn on the fan.
Hie Valve Puzzle
Wit at do all these valves do?
• Ihey pressurize the hot air flowing m Imm ihe lava chamlm
• II hot air isn't venting Irom the valve caps, you probably haven! solved the lava chamber puz/le yet. (See live previous section, 'lava Chamber') t)r dse you dosed the valves earlier, maybe while experimenting
• talves (cap up) vent hot air. reducing pressure. Closed valves (cap down) channel hot air to the release valve, «reaving pressure.
• When set to the correct pressure reading the valves can pump hot air lo the ainhip and inllate its balloon
What's the correct pressure reading for inflating the airship?
• Check the pressure gauge.
• Clockwise movement «1 the needle indicates pressure is increasvig
Do all the valves pump the same pressure? How tminy valves are there?
• Good questions Bolh are easy enough in test
• Close a valve on ihe first level and watch the gauge How much pressure K added? Repeat lor each valve.
• All valves (including the jammed one) on the first level produce the same amount at pressure.
• Ride ihe elevator to see how many other valves are in ihe lower
Pressure increases when valves are closet/, like the two on the right; pressure decreases when wives are opened, like the two on the Ml
4. Ijnrer the catwalk and return to the safety of the control room.
5. Make /jim flint' through the contain ment room—both taiw sates up!
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